Showing posts with label localization. Show all posts
Showing posts with label localization. Show all posts

Tuesday, February 21, 2023

Handling multiple build variants (flavors) resources with Gradle script (Android)

 

Requirements

Well, we've been asked to create a project which can generate different apps with different package names, and each of them has a different icon/png set and string values.

We want the user can handle all the APK generating and signing jobs by himself ( with minimum knowledge in Android programming).

I've seen some good example in StackOverflow but most of them doesn't really meet what I want so I'm creating one for myself.